//
//  batter.h
//  baseball
//
//  Created by Donggi Hahm on 10. 04. 03.
//  Copyright 2010 ComTalk. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"


@interface batter : CCNode 
{
	CGSize m_windowSize;
	NSInteger m_DeviceKind;			//iPhone or iPad
	
	CCSprite *spBatterReady;
	CCAnimate *aniBatterReady;
	
	CCSprite *spBatterSwing;
	CCAnimate *aniBatterSwing;
}

@property (nonatomic, retain) CCSprite *spBatterReady;
@property (nonatomic, retain) CCAnimate *aniBatterReady; 
@property (nonatomic, retain) CCSprite *spBatterSwing;
@property (nonatomic, retain) CCAnimate *aniBatterSwing;


- (void) drawBatter;

@end
